Thursday, December 3, 2009

Axis and Allies and a few rules here and there


Dave prepping for battle

Axis and Allies played out quite well Tuesday night even thought it seemed we were still learning the rules right down to the last move. A good board game often takes a few plays to not only understand the rules completely but more so in developing a strategy on how to beat an opponent or a game when taking co-op games into account. No doubt this game will go much smoother next time around and the consensus was it will be welcome if introduced again.

What was most annoying to me was how much of the map was devoted to Africa and Australia among other areas that play almost no importance in battle or otherwise yet Germany and Europe, where it seemed so much time was spent, was small and crammed. I am not familiar with A&A outside of this 1984 version we played but there must be a version out there for Europe alone or maybe even a better map with the 2009 version soon to be on sale. Oh, and the colors were so close - I must be more colorblind than I thought. I had military sitting still thinking they were Japans long into the game.

The Axis won most easily. I would swear Russia had secret plans with Germany to crumble at every battle, at least that was the way the dice rolls went. Russia took such a beating at the expense of the damn dice Germany had little problem doing almost whatever they wanted to. Japan proved very powerful once they mastered the transport rule and the UK found out much too late how powerful bombing raids could have been.

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